Speaker

Gerard K. Marino exploded into the game music scene in 2005 as the principal composer for the original GOD OF WAR series. He further cemented his reputation for larger-than-life thematic orchestral writing with his contributions to LEAGUE OF LEGENDS, DC UNIVERSE ONLINE, THE AMAZING SPIDERMAN, MilitANT, and RIVAL: CRIMSON X CHAOS. Gerard has given lectures and master classes on game scoring at UCLA, Columbia College, Berkeley College Of Music, The Game Developers Conference, and Gamesoundcon. He has recently provided VO localization as both an actor and a recordist for 2 not-yet-released interactive titles and promotes and performs in BEATCODE, a monthly game-music remix event in Hollywood, CA.

Audio Director

Gerard K. Marino

N/A

Loop Primer: Seamless and Fatigue-Free Music Looping Techniques for Interactive Entertainment

Bio

Loop Primer: Seamless and Fatigue-Free Music Looping Techniques for Interactive Entertainment

14-year game music veteran Gerard Marino will blast through 7 field tested looping techniques currently being used in AAA-console games, Indie-mobile games, and VR experiences alike. Gerard will demonstrate these techniques live in DAW (Steinberg’s Nuendo).